Alright here's where I'll explain character races and whatnot for the fallout rp https://day-four.forumotion.net/t937-fallout-a-radiation-free-wasteland#15724
some things to keep in mind, At the start I'm gonna say no more than two weapons and obviously nothing crazy like plasma rifles, anti material rifles, rocket launchers, etc
also since culture is grounded in a sort of 50's and 60's style, when playing your normal clothes will look like stuff from that period. Entertainment is largely in that period. There are simple computers with green and black, but no internet. You get the idea. Also feel free to use phrases from that time too. As dumb as it sounds, it'd be completely normal back then.
so far the races for selection are as follows:
Self explanatory. People, like you! Not in the same large numbers anymore, but pockets of them remain all around the world in city ruins, small makeshift towns, or in more tribal settings. Really the only difference is the occasional mutation like an extra toe or red eyes or something. The good things about them is they're often charismatic with that smooth skin and lack of horrible mutations. The downside to that mutation of course is that they're more susceptible to things like radiation.
After the war, many of those who weren't able to get into proper shelter were exposed to huge doses of radiation. This radiation left permanent damage to their bodies. There's plenty of prejudice against these guys. They're basically second class citizens in most places. Even slaves sometimes. Other than their appearance and chain smoker voices though, they're often pretty cool guys. In terms of clothes and guns and stuff, they are pretty much on par with humans. They're also immune to radiation and can live for a long ass time. There's even some ghouls who were alive over 200 years ago during the war. Just don't expect everyone to treat you the same as a normal human, unless you're like, Dean Domino or something cause I mean, come on, that guy has charisma leaking out of his burn marks.
Western Super Mutant
I'm gonna probably limit how many of these can be around. For these guys think of like, if the incredible hulk had lots of babies. Super Mutants are big, green, and tough! They tower above humans and have plenty of strength to spare. Originally they were created by a crazy mutant brain called "The Master." After his defeat by the Vault Dweller over 100 years ago, the Super Mutants have tried to find their place in the world. Their talents are endurance and strength mostly. Of course with their huge size, they aren't very stealthy. In a lot of ways they have it worse than ghouls too. These guys are pretty scary. Especially on the East coast. Generally people will consider them hostile due to the Eastern Super Mutants being far more hostile. There's a difference between East and West Super Mutants. Those of the West were created by "The Master." These ones have the average intelligence of humans for the most part. Eastern Super Mutants were created in a vault and are much much dummer. They speak kinda like cavemen and generally attack anyone who isn't a ghoul or Super Mutant.
I'm still on the fence about this one, but it's kind of an interesting idea. These are awesome robots with some useful abilities. Their only downside is that they have no stealth, and can't really change their weapons or anything.
Mr. Handy are sort of like robotic butlers. They are equipped with four eyes ( one for each side ) a buzzsaw for cutting stuff, and a flamethrower to uh... burning things. They also have storage space and a small water purifier, although it has to recharge after use.
either way, during battle you get to shout anti communist phrases during battle.
Factions to be familiar with:
The Brotherhood of Steel: "The only salvation this tortured planet and its people have. Without us, humanity is sure to perish."
The Brotherhood of Steel is an organization made from the remnants of the US army. They are obsessed with obtaining and preserving old world technology. As such, they have very high end equipment from plasma rifles to power armor. Missouri is currently occupied by brotherhood and as such, other factions have generally steered clear. The brotherhood are tough and skilled in many ways. On the downside, in their preservation of these lost technologies, they don't even share them with residents of the wasteland. At least you can count on them to keep the legion out of your home. The eastern brotherhood are also involved in the with the water purification you've been hearing about.
Basically paladins if technology was their god
The Enclave: "I am the elected representative of the people. The United States does still exist. God bless us, every one. We've just had to adapt in order to survive after the war."
The Enclave is basically the remnants of the united states government. They're very secretive and many doubt their existence at all. They are very elitist and don't take too kindly to mutated folk. Pure humans ftw! They are very similar to the brotherhood in terms of equipment and strength. Four years ago they resurfaced during the battle of the water purifier and duked it out with the brotherhood for quite awhile. In the end they were defeated by the Lone Wanderer of Vault 101 and their plans involving the water purifier were ruined. Whatever remains has since vanished....
The New Californian Republic: "A safe people is a strong people."
The NCR is a military force largely on the west coast. They're really into Democracy and Liberty and lots of other old world values. They're also very concerned with repairing the damage done and restoring order and progress to the wasteland. Although not as well equipped with crazy energy weapons as the brotherhood and enclave, but they're still pretty tough. Their snipers and revolvers are AWESOME! Also their ranger armor is seriously badass. It's got this sweet duster and gas mask and OH MAN IT'S SO FUCKING COOL!!!
Caesar's Legion: "My Legion obeys me, even unto death. Why? Because they live to serve the greater good, and they know of no alternatives."
Alright if you're smart you'll leave these guys alone. Seriously. They are a basically post apocalyptic Roman Empire. They concur, they pillage, they enslave, they rape, they crucify! CRUCIFY! Caesar ( literally pronounced C-EYE-SAR rather than Sezar ) is like a Utilitarian Roman emperor. In the world's current weakness, they are sweeping the nation to create one force under Caesar. They even believe the nukes were sent by the God of War. They're crazy. Don't fuck with them. They own a lot of the states to the west of Missouri and the only reason they haven't got you by the balls is the Brotherhood standing in their way.
These guys aren't exactly a single faction, but possibly hundreds all over the wastes. Before the nukes fell, there were hundreds of underground vaults placed all over the world to shelter humanity's finest in order to resurface after shit went down. Many vaults were subject to social experiments though. Experiments on how people adapt... or don't adapt, to various situations. Hey, what's the cost of a few hundred thousand lives if it gives the government and enclave such useful data right?
You may run into some on your adventures, but they may not be full of the jumpsuit wearing survivors you'd expect..... You are free to be a descendent of one of those survivors. You get a nifty blue and yellow jumpsuit and everything! Having a proper schooling and upbringing of the old world means you'll be pretty charismatic and intelligent. You'll also have access to a pip-boy. Pip boys are awesome glove watch thingies. They're like a smart phone for you! They have a built in map, inventory screen, notepad, and radio! They also moniter your hydration and radiation levels. They're very handy! The downside is that living in a sheltered vault means you're pretty green to the outside world. You'll be less durable and have less of a resistance to things than someone who grew up in the radiated world.
If you have special requests for fallout species or whatever I'll hear your character ideas. Interesting characters are always cool.