Zalty ➳ ➳ ➳ ┌( ⁰△⁰)┘
Posts : 3570 Friendliness : 3637 Reputation : 24 Join date : 2010-12-08 Age : 30 Location : Arkansas, usually
| Subject: BIONICLE RP Thu Nov 15, 2012 1:45 am | |
| No, I'm not shouting in the title. BIONICLE is just written in all-caps. So yeah, as the title implies, I wanna do a BIONICLE RP. Doesn't matter if you know nothing about BIONICLE, the RP is gonna be using very little of the lore. Plot: - Spoiler:
A group of beings (us) are leaving on a journey to explore the wild Southern Island chains. Well, one of them at least. (The right leg in this picture) The chains are generally uncharted, wild territory, and so we have to come prepared!
Playable species: - Spoiler:
Matoran- Possess minor powers related to their element, as well as the ability to fuse with 5 others to become a much more powerful being. More on their minor abilities later. Height is always 5'5" Skakdi- Violent brutes, but intelligent. Tall and muscular, usually wearing thick armor and wielding powerful weaponry. All of them possess some sort of vision-based power such as X-ray or laser. Some also possess mental abilities such as mind-reading or creating mental blasts. They all possess elemental powers, but can only use them by combining them with others (e.g. Fire and Water make Steam.) Height varies from 6'5" to 7'8" Vortixx- Greedy and conniving. They possess no natural abilities, other than a keen talent for invention. Most of what they do is for money. Very tall and lanky, generally built for speed rather than strength, but still very strong on average. Height varies from 7' to 8'10". Always black and silver.
Abilities: (Note that these are not gender-specific for Skakdi, only Matoran.) Male Matoran elements: - Spoiler:
Fire (Ta): Any fire-aligned species is highly resistant to heat. Colors include red, orange, yellow and black. Air (Le): Le-Matoran are excellent climbers. Colors include green and teal. They all speak with an accent and tend to fuse words, like sky-fly and quick-run. Earth (Onu): Any earth-aligned species has excellent night vision, but is sensitive to bright light. Colors include black, gray, tan and brown. Stone (Po): Stone-aligned species are the strongest and most resilient, with excellent stamina. Colors include brown, tan, and black. Ice (Ko): Ice-aligned species are highly resistant to the cold, but susceptible to heat. Colors include white, blue and black. Sonics (De): De-Matoran are extremely sensitive to sounds. It's not recommended to play as one of these. Colors are gray and black. Plasma (N/A): Plasma-aligned species are resistant to heat. Colors include orange and gray. Magnetism: Matoran of Magnetism don't have an associated ability. Colors are gunmetal gray, and black. Plants: Matoran of Plants are excellent climbers, and generally have extensive knowledge on plants. Colors include green and blue. Iron (Fe): Species associated with Iron are extremely solid and durable, and usually are excellent inventors or builders. Colors include all shades of silver, and burnt orange, though they have a tendency to customize their mechanic parts with different colors. Gravity (Ba): Ba-Matoran don't have an associated ability. Colors are purple and black.
Female Matoran elements: - Spoiler:
Water (Ga): Any water-aligned species can hold their breath for extended periods of time. Colors include many shades of blue. Lightning: Matoran of Lightning are more resistant to electric shocks and generally attract electricity than other Matoran. Colors are lighter blues, and white. Psionics (Ce): Psionic-aligned species' minds are naturally shielded from mind reading or control. Colors are darker blues and gold.
Weaponry: - Spoiler:
Weapons can vary from blades to disk launchers (not advised), to laser beams. Vortixx would be expected to have the most advanced weapons. Matoran of Iron would have the best weaponry among other Matoran, unless the weapons were bought from another source.
Other gadgets, such as transports, communication devices and other things, can be used too.
Masks ( Kanohi): - Spoiler:
All Matoran must wear their masks at all times, otherwise they grow weaker and weaker until they fall into a coma that can't be ended until a mask is placed back on their face. The mask's ability doesn't matter, since Matoran can't use them, but you can click on the word 'Kanohi' above to see a list of a number of existing ones to choose a design. They can be custom-shaped, though, so if you want, say, cat ears on a mask of shielding, then you can have them! No using Legendary or Nuva Kanohi designs, though. If no design catches your fancy, you can describe your own made-up design.
Rahi: - Spoiler:
Rahi are the wildlife of the Matoran Universe. If you want some sort of sidekick that isn't a miniature robot or something, go ahead and describe it (most are similar to real animals, so use those as a base). No powers for these, though, and keep them small, unless they're for carrying lots of stuff.
--- Okay, so now for the important part! The Character creation sheet! I'll give you mine as an example. - Spoiler:
Name: Aar (Matoran names sound tribal. Skakdi names sound harsh. Vortixx can be pretty much anything non-human. Species: Matoran Element: Air Mask: Matatu Powers: None. Colors: Lime Green and Teal Occupation: Map-maker and scout. Organizer of the expedition. Tools: High-quality camera, tablet for map-design, compass. Flute. Weaponry: Small blaster and a katana. Sidekick: Vaika the Gukko bird Backstory: An inhabitant of the Southern Continent (all the characters have to be), he used to run a business charting difficult areas to travel through, and aiding construction works to build roads and chute systems. When his business started failing, he decided to succumb for his curiosity about the Southern Island Chains and launch an expedition there. He used up the last of his money setting it up, and had to sell some of his belongings to achieve it. He's still got enough left to live if the expedition fails, but he's determined to take it all the way to the end, no matter what.
That's right, no personality needed! We'll figure it out in the RP itself. Alright, so that just about sums it up! Can't wait to get this one on the road! | |
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Fire Ferret No-Life
Posts : 804 Friendliness : 855 Reputation : 2 Join date : 2012-12-15 Age : 24 Location : in the Kitchen making pizza
| Subject: Re: BIONICLE RP Sat Jan 19, 2013 5:01 am | |
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Zalty ➳ ➳ ➳ ┌( ⁰△⁰)┘
Posts : 3570 Friendliness : 3637 Reputation : 24 Join date : 2010-12-08 Age : 30 Location : Arkansas, usually
| Subject: Re: BIONICLE RP Sat Jan 19, 2013 11:33 pm | |
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Fire Ferret No-Life
Posts : 804 Friendliness : 855 Reputation : 2 Join date : 2012-12-15 Age : 24 Location : in the Kitchen making pizza
| Subject: Re: BIONICLE RP Mon Jan 21, 2013 1:06 am | |
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Zalty ➳ ➳ ➳ ┌( ⁰△⁰)┘
Posts : 3570 Friendliness : 3637 Reputation : 24 Join date : 2010-12-08 Age : 30 Location : Arkansas, usually
| Subject: Re: BIONICLE RP Mon Jan 21, 2013 1:35 am | |
| I found another one on another forum with lots of players. | |
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Fire Ferret No-Life
Posts : 804 Friendliness : 855 Reputation : 2 Join date : 2012-12-15 Age : 24 Location : in the Kitchen making pizza
| Subject: Re: BIONICLE RP Mon Jan 21, 2013 5:40 am | |
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Zalty ➳ ➳ ➳ ┌( ⁰△⁰)┘
Posts : 3570 Friendliness : 3637 Reputation : 24 Join date : 2010-12-08 Age : 30 Location : Arkansas, usually
| Subject: Re: BIONICLE RP Mon Jan 21, 2013 11:17 pm | |
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Fire Ferret No-Life
Posts : 804 Friendliness : 855 Reputation : 2 Join date : 2012-12-15 Age : 24 Location : in the Kitchen making pizza
| Subject: Re: BIONICLE RP Tue Jan 22, 2013 3:24 am | |
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Zalty ➳ ➳ ➳ ┌( ⁰△⁰)┘
Posts : 3570 Friendliness : 3637 Reputation : 24 Join date : 2010-12-08 Age : 30 Location : Arkansas, usually
| Subject: Re: BIONICLE RP Wed Jan 23, 2013 4:54 pm | |
| I already explained whyyyyyy!
Anyways, we're gonna have our Bible reading today, you can ask me about it then. :P | |
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