**//Name://** Sigmund Bohr
**//Concept://** Wants to explore the
salamander Sala Manor for science, and maybe some profit.
**//Faction://** Not-Aligned
**//Physical
Health://** 7
**//Mental
Health://** 7
**//XP://**
__**Skills**__ (Spend 10 points among any number of skills, to a maximum of 5 per skill. The skills can be anything. Please have a minimum of three skills.)
**Path-finding:** 4 (+1 to finding the right path inside the mansion.)
**Inspection:** 4 (+1 to deducing secrets inside the mansion.)
**Bargaining:** 3 (+1 for haggling with othe cgaracters.)
__**Inventory**__
**Weapons:**
* //Spyglass// -- +1 to **Path-finding**
**Equipment:**
* //Calculator:// -- +1 to **Bargaining**
__**Perks**__
__**Hooks**__
* //Overconffident//: -1 penalty to the next roll everytime a roll fails. (Does not stack.)
__**History**__
**What does your character fear?**
Darkness.
**What are your character's goals?**
Uncovering the secrets of Sala Manor.
**If your character could be an animal, which one would it be?**
Monkey.
**What is your character's dearest wish?**
Wealth and fame.
**Why is your character here?**
Curiosity and possibility for profit;
**If your character had a tattoo, or another one, what would it be?**
The smallest tatoo possible, on the most discrete possible location.
**If your character could have any superpower, what would it be?**
Super-Strenght
**What is your character's greatest weakness?**
His physical might.
**What is your character's greatest strength?**
His inteligence.