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 Fire Emblem: Blazing References

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Darc
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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 9:12 pm

I found out how to insert up to 6 people in one scene...
I think you know what that means...
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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 9:15 pm

Orgy-Porgy?

Just kiddin'. Hey Darc, care to join the chatbox?

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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 9:21 pm

My good laptop keeps craping out on me, so I'm stuck with my crappy one. A blank chatbox lags this thing. Sad
However, I can communicate a very good message:
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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 9:23 pm

Hahaha!

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“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy

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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 9:32 pm

Another Suspend Game idea...
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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 9:55 pm

I don't get it.

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“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy

ლ(ಠ益ಠლ)
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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 10:02 pm

It's from a video Panda posted last night. It kinda got stuck in my head, since it was so random.
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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 10:22 pm

Creepers Gonna Creep:
Spoiler:
 
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PostSubject: Re: Fire Emblem: Blazing References   Fri Mar 11, 2011 10:35 pm

Whatevs.

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Quote :
“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy

ლ(ಠ益ಠლ)
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 2:49 pm

Another question: Is it possible for two characters to speak at the same time, or is it limited to only one at a time in cutscenes?

I've got a part of the DrAero cutscenes where they say the same thing at the same time, and I need to know if it's doable.

Here it is with it:

Level A-
Drae is in the shot.
Aero: Umm, Drae?
Aero enters the shot.
Drae turns around.
Drae: Aero? Hi there!
Aero: Do you mind if I talk with you in private?
Drae's face changes to some sort of surprised face, if it exists.
Drae: Um... ok.
Drae: What's this about?
Aero: Well... there's something I want to talk to you about. It's a problem I've been dealing with since... well, a long time.
Drae: Sure, I'm all ears.
Aero: Well... the thing is I'm afraid to talk about it... I'm so scared it might ruin our friendship...
Drae: Aero, I swear nothing will make me see you differently. I've got problems too! If there's something you need to say, say it.
Aero: *sniff* I'm just... I don't know... *sniff*
Drae: Aero, calm down. I swear on everything dear to me that our friendship won't change.
Drae moves in close to that the pictures overlap.
Drae: You may not think of me the same way, but I love you. You can tell me anything.
Aero: *sob* Drae... You just don't understand... I feel like I'm in way over my head...
Drae steps back.
Drae: Well, I'll be here to make you a little taller.
Aero: *sob* Draezeth...
Aero turns around.
Aero: Drae...
Aero turns back around and steps in to overlap.
Aero: *sob* Thank you... that helps so much... *sniff*
Drae: Tell me.
Aero: ...
Aero: *whisper**whisper*
Aero steps back.
Aero: I... *sniff* I said it...
Aero turns away.
Aero: *sob* You have no idea how much I want to take it back.
Drae's face changes to a laughing one.
Drae: Hahaha...
Aero turns around.
Aero: *sniff* huh?
Drae: HAHAHAHA!
Aero steps slightly closer. Not all the way.
Aero: W-what is it? Why are you laughing?!
Drae: You know how I mentioned that I had problems too?
Aero: ... Drae... you mean...
Drae steps close again to that they ovelap. His face becomes a smiling one.
Drae: Yes... 35.
Aero: *sob* Draezeth... You have... no idea how much *sniff* that helps. I feel like... *sniff* like the weight of the world has been taken off my shoulders...
Drae: ...
Aero: I feel like I've been trapped on a boat all my life, drifting all alone, and now I've turned around and finally realized that someone else was in the same boat as me.
Drae: I know...
Aero: I love you... *sniff*
Drae: I love you too. Even more than I did before.
Aero: Thank you so much...
Drae: Your smile is thanks enough.
End cutscene.

Hector's Ending (with Aero)
Drae and Aero are in the shot.
Drae: Aero, what do you think of adoption?
Aero: I don't mind adoption at all. There are many, many children that need homes and families and I would feel so nice becoming someone's mom when they formerly didn't have one... But there, of couse, are always cons to that sort of thing.
Drae: Like emotional detachment?
Aero: Like... some adoptive kids tend to not really accept their parents as their true parents.
Aero: If we adopted, I'd rather adopt a CHILD, child.
Drae: 60! A nice, round number!
Aero: Oh, [player name]!
Drae turns to face the player.
Drae: What the-! How long have you been standing there?!
Their faces return to normal.
Drae: Well, I guess it's time you knew. Aero and I are in love!
Aero: I guess we owe it to you... Without you, Drae and I would never have met.
Drae: But I heard you were leaving... it's sad to hear that. Just promise to be here for our wedding, alright?
Aero: We don't have any plans yet, though...
Drae: True, but it'll happen eventually, right?
Aero: Mhmm! Of course it will.
Drae turns back towards Aero.
Drae: Alright, [player name], you should probably go say goodbye to everyone else. Aero and I are just gonna sit around and be in love.
Aero: Haha, you're so silly.
End cutscene.

Ending text:
Drae continued his wandering, now an Oracle of Nayru. His beloved, Aero, accompanied him, and the two changed many lives throughout their travels. They kept in touch with the others.

_________________
Quote :
“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy

ლ(ಠ益ಠლ)


Last edited by Draezeth on Sat Mar 12, 2011 6:18 pm; edited 2 times in total
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 4:56 pm

Only one person can talk at a time in scenes...
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 5:34 pm

Okay, count me in :D
I'll be Matthew, the theif guy :3

If possible make the clothes purple and black (Mainly black, purple as secondary). Extra info: Drae and I are gonna edit the conversations so that we're brothers. Anyways, I have experience with GFX art, so I can recolor the sprites if you want.

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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 5:47 pm

The only sprite edits I can't finish within 20 minutes are the actual unit sprites. If you can figure out how to edit the colors on those, welcome aboard, Isaac! Also, your Matthew is almost complete. Just gotta tweak his cape colors a bit.
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 6:40 pm

I edited my post so that it didn't have them talking at the same time.

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Quote :
“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy

ლ(ಠ益ಠლ)
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 7:32 pm

Yay~ This makes me happy :O

So yeah, since I'm like, *pro* at photoshop, if you would be so kind as to point me in the direction of the raw sprites, I'll help you out no problem.

Also, maybe when your done you could send the portraits of my char to me, I'm wondering if I can tweak a few things- not things that are as simple as colors, because I'm sure you're capable of those, but things like the hairstyle, etc. I'll see.

And, suggestion for a better name for the game:
Drowned Emblem: The Haunted Cartridge

Drowned Emblem just sounds better, and the haunted cartridge... well... The blazing sword is a reference to Durandal, and I don't think the hero's most powerful weapon will be a frikken game cartridge... that's on fire. So. Meh :D

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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 8:25 pm

Well, here's the resources you need to get the sprites...
http://www.romsup.com/downloads/gba/game-boy-advance/1235/fire-emblem--u - (ROM)
http://www.youtube.com/watch?v=6s_AhXZCgK0 - (Tips from one of the Masters + Two Important Programs)
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 8:48 pm

Zairuen Omnis wrote:
Yay~ This makes me happy :O

So yeah, since I'm like, *pro* at photoshop, if you would be so kind as to point me in the direction of the raw sprites, I'll help you out no problem.

Also, maybe when your done you could send the portraits of my char to me, I'm wondering if I can tweak a few things- not things that are as simple as colors, because I'm sure you're capable of those, but things like the hairstyle, etc. I'll see.

And, suggestion for a better name for the game:
Drowned Emblem: The Haunted Cartridge

Drowned Emblem just sounds better, and the haunted cartridge... well... The blazing sword is a reference to Durandal, and I don't think the hero's most powerful weapon will be a frikken game cartridge... that's on fire. So. Meh :D

The truth is, I stuffed this in General because I don't intend on making this solely an ARG Project. Too few people to have as enemies, and nowhere for BEN to go. Sad

There's going to be plenty of ARG references, typically coming from the Black Fang, but there's going to be a buch of tomfoolery in the plot, since people like Martin Van Buren are here to fill the gaps for characters NOBODY would ever want to be. That, and giving Canas a spell called Permaban doesn't seem right for a serious game.
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 8:54 pm

Can't BEN be the dragon that the HMS/Nergal summons at the end?

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“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy

ლ(ಠ益ಠლ)
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PostSubject: Re: Fire Emblem: Blazing References   Sat Mar 12, 2011 9:35 pm

We would need to make a "BEN" Class (Prolly' just a singular standing sprite for everything...), and a Portrait for him, somehow transfer the Song of Unhealing into the game (That's what his Flametounge would be...) and there still is the utter lack of ARG Characters. And excluding some minor changes to the Black Fang's roster, it's now comprised of generic baddies, Dorcas, Bartre, Pricilla HMS, Ryukaki, Vanilla Bosses, and other ARG Chars I can't do for lack of facial appearence.
That's partially why in Darc's story, there's no Elbert mysteriously leaving the castle and dying. He tells Darc he's going to hide, and Darc is going to seek. It allows the ARGness to slide into the story at a relaxed, semi-humorous pace, while Darc, Drae, and Yuki and are busy fighting baddies, Elbert is just busy crawling around on floor due to indegestion. I actually want to make Elbert a unit, as a matter of fact... :P

Also, Here's an actual Update!
3/12/11 AKA "It's a Radio-Free Wasteland, and we're here for you!"

UNIT CHANGES!
Lloyd and Linus are now Myrmidons, that replace Dorcas and Bartre.
As for Dorcas and The Epic Kill Stealer, they are now Warriors... and Bosses...
Sonia/Aska has been downgraded to a Troubadour and can be where Pricilla used to be.
Pricilla on the otherhand, is now a Valkyrie with superior magic stats to Sonia/Aska.

STAT CHANGES!
Darc's Rapier has "BEN" changed to deal very little damage. The perk, you ask? With its damage based solely on Darc's rather low STR Stat, it now will now have 60 uses instead of it's vanilla stats of 40 uses with a base attack of 12-16. Essentially, just sell it at the game start to get Darc a Play Sword.
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PostSubject: Re: Fire Emblem: Blazing References   Sun Mar 13, 2011 11:52 am

Yay Lloyd! Can people take that character? I won't though, I'm happy being Hector.

By the way, sorry to bug you with this, but can Hector's cape and armor designs be green? Ruul is all blue, but my colors are actually blue and green.

_________________
Quote :
“Only after the last tree has been cut down,
Only after the last river has been poisoned,
Only after the last fish has been caught,
Only then will you realise that money cannot be eaten.”
-Cree Indian Prophecy

ლ(ಠ益ಠლ)
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PostSubject: Re: Fire Emblem: Blazing References   Sun Mar 13, 2011 11:57 am

Erm, alright, good reasoning. Marble hornets references? :D
I could make slenderman battle sprites if you want, I am a spriting badass.
But yeah, don't call it the blazing cartridge then, because that would be solely a shoutout to this ARG, and while that is the focus, if you can't call it drowned emblem, well, I don't think blazing cartridge is a good idea either. Besides, it sounds really stupid. xD!

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PostSubject: Re: Fire Emblem: Blazing References   Sun Mar 13, 2011 7:29 pm

Zairuen Omnis wrote:
Erm, alright, good reasoning. Marble hornets references? :D
I could make slenderman battle sprites if you want, I am a spriting badass.
But yeah, don't call it the blazing cartridge then, because that would be solely a shoutout to this ARG, and while that is the focus, if you can't call it drowned emblem, well, I don't think blazing cartridge is a good idea either. Besides, it sounds really stupid. xD!

Off topic, but it's been a while. Hello there, Issac. What's up?
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PostSubject: Re: Fire Emblem: Blazing References   Sun Mar 13, 2011 9:00 pm

Well, title has been changed to something less ARG focused. Though don't expect much Marble Hornets coming from this, as I have never actually seen Marble Hornets...
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PostSubject: Re: Fire Emblem: Blazing References   Sun Mar 13, 2011 9:21 pm

Wait... I'll be bossing Tazz around. *Ahem*
YESSSSS.
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PostSubject: Re: Fire Emblem: Blazing References   Sun Mar 13, 2011 9:45 pm

Dimbo wrote:
Wait... I'll be bossing Tazz around. *Ahem*
YESSSSS.

SCREW YOU, DIMBO!!!
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